Template:Infobox Weapons zh
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This is just a generic infobox with a few sample fields
Usage
{{Infobox Weapons | name = | image = | update = | attachable = | damage = | accuracy = | range = | magazine = | extmagazine = | bulk = | durability = | attach = | weapons = | type = | category = //#Weapons// | overview_hitdamage = | overview_hitdamage = | overview_initialbulletspeed = | overview_bodyhitimpactpower = | overview_zerorange = | overview_attach = | overview_timebetweenshots = | overview_firingmodes = | overview_type = | overview_loads = | overview_rarity = | reload_magazine = | reload_method = | reload_durationfull = | reload_durationtactical = | spread_base = | spread_base = | spread_aimingmodifier = | spread_adsmodifier = | spread_firingbase = | spread_crouchmodifier = | spread_pronemodifier = | spread_walkmodifier = | spread_runmodifier = | spread_jumpmodifier = | deviation_base = | deviation_base = | deviation_baseaim = | deviation_baseads = | deviation_recoilgain = | deviation_recoilgainaim = | deviation_recoilgainads = | deviation_maxlimit = | deviation_movemodifierlimit = | deviation_movevelocityreference = | deviation_crouchmodifier = | deviation_pronemodifier = | recoil_vertclamp = | recoil_vertclamp = | recoil_vertspeed = | recoil_vertrecoveryclamp = | recoil_vertrecoverymax = | recoil_vertrecoverymodifier = | recoil_horspeed = | recoil_hortendency = | recoil_leftmax = | recoil_rightmax = | recoil_recoilspeed = | recoil_recoveryspeed = | recoil_patternscale = | recoil_valueclimb = | recoil_valuefall = | recoil_recoilcrouchmodifier = | recoil_recoilpronemodifier = | sway_pitch = | sway_pitch = | sway_yawoffset = | sway_movementmodifier = | sway_crouchmodifier = | sway_pronemodifier = | cameradof_range = | cameradof_range = | cameradof_nearrange = | cameradof_power = | misc_pickupdelay = | misc_pickupdelay = | misc_readydelay = //10 Meter// | body_damage_level_0 = | body_damage_level_1 = | body_damage_level_2 = | body_damage_level_3 = | head_damage_level_0 = | head_damage_level_1 = | head_damage_level_2 = | head_damage_level_3 = //100 Meter// | body_damage_level_0_100m = | body_damage_level_1_100m = | body_damage_level_2_100m = | body_damage_level_3_100m = | head_damage_level_0_100m = | head_damage_level_1_100m = | head_damage_level_2_100m = | head_damage_level_3_100m = //#Scopes// | decrease_recoil_pattern_scale = | recoil_multiplier_horizontal = | recoil_multiplier_vertical = | recoil_recovery_multiplier = | sway_multiplier = | animation_kick_multiplier = | ads_speed_multiplier = }}
Example
{{Infobox | name = Hydra guy | image = Curse hydra.png | race = Plushie | location = Curse Headquarters | source = [[User:Encredechine{{!}}Encredechine]] | reward = | related = Fun | ID = }}
The above documentation is transcluded from Template:Infobox Weapons zh/doc. (edit | history)