M16A4

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Note: Statistics pulled from http://battlegrounds.party/weapons/raw/


The M16A4 is an assault rifle type weapon in BATTLEGROUNDS. Replacing the US military's M14 as its standard service rifle, the first M16s were introduced in 1964 during the Vietnam War where they quickly grew an infamous reputation for reliablity problems, amongst other issues. Feedback from battlefield experience was then used to refine and improve the gun over the years and as a result, many derivatives and variants of the M16 have been created, with the fourth generation M16A4 being the latest development. Widely adopted by militaries around the world, in BATTLEGROUNDS it proves to be an assault rifle more suited for longer range engagements.

Summary

The M16A4 can select between single fire or burst fire mode, which fires off a burst of three rounds. Much like the AKM, it can only accept muzzle, magazine and sight mods. Despite the lack of attachments, it is a very stable weapon with minimal recoil and as such excels at ranged combat, particularly since it has one of the fastest bullet velocities in the game, reducing the need to compensate for gravity and bullet travel time, making this weapon ideal for close to medium-long range combat. Burst mode can be devastating in close quarters combat as the delay between bursts is exactly the same as its delay between individual shots, allowing it to have the fastest rate of fire of all the assault rifles.

Compared to the other 5.56mm rifles, the M16A4 has relatively low recoil and in the hands of a skilled operator, its burst mode allows it to potentially have the fastest fire rate of any assault rifle, however this is countered by the fact that the recoil occasionally jumps sideways, making it slightly harder to use. The M16A4 can only accept sights up to the 6x Scope, limiting its use as a long-range sharpshooting rifle.

The M16A4 will deal maximum damage out to 50 meters, after which damage begins to decrease to its minimum value at 390 meters.

Burstfire assault rifle.
~ In-game description

Update history

Update #41 (Season 7 - Update 7.2)
  • Increase reload time
  • Decreased recoil when firing in quick succession in semi-auto and bursts mode.
  • Added tracers (shooter only).

Pre-release #27

  • Weapon balance: M16A4
    • When firing using burst mode, the initial recoil has been decreased.
    • Increased the range before damage fall-off occurs.
      • This will help increase M16A4 efficiency when fighting over long distances.
    • Canted Sights and the Tactical Stock can now be attached to the M16A4.
      • The Tactical Stock will decrease recoil recovery time, animation kick and weapon sway, while also improving ADS speed and hipfire accuracy.

Update #24 - vN/A

  • Slightly decreased the maximum number of shots possible to fire per second with the M16A4.

Update #13 - v3.8.30.2

  • First shot from the M16A4 now has less recoil.

Update #12 - v3.8.21.9

  • Rebalanced AR's so none is the “objective” best—the power differential between each is now reduced, but each brings advantages to different situations.
    • Restricted big scopes (8x and up) for use with all AR's.
    • Slightly decreased the damage of the M16A4.
    • Increased reload time by 30% for the M16A4.
    • Decreased recoil recovery rate.
    • Added new recoil animations.

Early Access (Month 2 Update) - v2.3.28

  • Modified recoil for the M16A4.


Attachments

The following are attachable to this firearm:

Magazines -‎

Image Name
Icon attach Magazine Extended Large.png Extended Mag (AR, DMR, S12K)
Icon attach Magazine ExtendedQuickDraw Large.png Extended QuickDraw Mag (AR, DMR, S12K)
Icon attach Magazine QuickDraw Large.png QuickDraw Mag (AR, DMR, S12K)

Muzzle -‎

Image Name
Icon attach Muzzle Compensator Large.png Compensator (AR, DMR, S12K)
Icon attach Muzzle FlashHider Large.png Flash Hider (AR, DMR, S12K)
Icon attach Muzzle Suppressor Large.png Suppressor (AR, DMR, S12K)

Sights -‎

Image Name
Icon attach Upper Aimpoint2X 01.png 2x Aimpoint Scope
Icon attach Upper 3x.png 3x Backlit Scope
Icon attach Upper ACOG 01.png 4x ACOG Scope
Icon attach Upper 6x.png 6x Scope
Icon attach Upper Canted sight.png Canted sight
Icon attach Upper Holosight.png Holographic Sight
Icon attach Upper DotSight 01.png Red Dot Sight

Stocks -‎

Image Name
Icon attach Stock AR Composite.png Tactical Stock

Master list

The following are all attachments available for this weapon. They are sorted alphabetically with no regard to the attachment point utilized.

Image Name
Icon attach Upper Aimpoint2X 01.png 2x Aimpoint Scope
Icon attach Upper 3x.png 3x Backlit Scope
Icon attach Upper ACOG 01.png 4x ACOG Scope
Icon attach Upper 6x.png 6x Scope
Icon attach Upper Canted sight.png Canted sight
Icon attach Muzzle Compensator Large.png Compensator (AR, DMR, S12K)
Icon attach Magazine Extended Large.png Extended Mag (AR, DMR, S12K)
Icon attach Magazine ExtendedQuickDraw Large.png Extended QuickDraw Mag (AR, DMR, S12K)
Icon attach Muzzle FlashHider Large.png Flash Hider (AR, DMR, S12K)
Icon attach Upper Holosight.png Holographic Sight
Icon attach Magazine QuickDraw Large.png QuickDraw Mag (AR, DMR, S12K)
Icon attach Upper DotSight 01.png Red Dot Sight
Icon attach Muzzle Suppressor Large.png Suppressor (AR, DMR, S12K)
Icon attach Stock AR Composite.png Tactical Stock

Trivia

  • The M16A4 is based on the M16A2, and is therefore inaccurately named. The IRL M16A4 has a lower rail.
  • Prior to the 1.0 update, the M16A4 could accept 8x and 15x scopes. Post-1.0 update it could only accept up to the 4x ACOG Scope for balancing purposes, and as of update 12 the M16A4 can now accept up to the 6x Scope, as with all the other assault rifles.

Gallery

Weapon audio

Audio Type Firing Mode Track preview
Normal M16 single fire
Normal M16 burst-fire
Suppressed M16 single fire
Suppressed M16 burst-fire
Reloading M16 reload (Rain)
Reloading w/ Extended QuickDraw M16 reload